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Team Fortress 2 Blog

Alpine Art Style

We decided to create a new TF environment after sensing some desert-fatigue, both internally and externally. The new theme had to be a departure from the current look without being so different that the characters felt out of place in it. We also wanted to leverage some content from our existing environments, since crafting every asset from scratch would mean we'd be moving the release beyond Valve time and into the realm of geologic time.

Incoming Heavy!

We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new arenas for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.

TF2 Environments

One of the things we're looking at for the next update is the creation of a new type of environment for our levels to be built in. We're pretty happy with the way our environments have turned out so far, but as we create more and more maps with these achievement packs, we want our level designers to have more to work with in terms of giving their settings a unique look.

TF2 Trading Cards - Part 3

For this week's update, we've got another set of trading card images to take a look at. The focus of our most recent achievement update, the Pyro is a character that players may have seeing a lot of lately - making life a nightmare inferno for both the Spy and Medic.

Neat Community Creations

One of the things we hope to do on this blog is to point out the creative things that members of the TF2 community are up to. The Steampowered TF2 forum members have been collecting links ever since TF2 was released, and you can take a look at the list (and its accompanying 46-pages-so-far (!) forum thread).
 

Blog Posts

DGL Nations Cup

DGL Nations Cup sign ups just started. So if you want to play more competitive than in pubs and aren't already playing actively in the DGL 5v5 it's the perfect opportunity to smell some competitive air. (Of course you can also sign up if you're in the DGl 5v5). Currently there are still some scandinavian players (I'm looking at you Heikki and aiwass :P ) and some players from the rest of europe (excl. Scandinavia, UK, Germany) missing. So don't hesitate and sign up here: http://www.dystopia-game… Continue

Posted by Alucard on August 14th, 2008 at 10:49am — No Comments (Add)

Movietopia

I just added three old Fragmovies and the Promovideo by ocun. So head over to the video section if you didn't already see them. And if PoisonSonic would put his new movie (Rush) up on youtube, we'll also feature it here.

Posted by Alucard on August 12th, 2008 at 12:00pm — 1 Comment (Add)

Temp Fortess

One of the best Machinas next to Ignus Solus I have seen.. http://thesprawl.ning.com/video/video/show?id=2171366:Video:881

Posted by Don Redhorse on August 6th, 2008 at 10:53pm — No Comments (Add)

End of an era...

well... some people did already know... some people probably assumed something. From the 27th August onwards DysAreNewMaps, [TSG] Dystopia, Teamfortress 2 and AOA and the EU Testserver for the Dystopia Team will not be up anymore. I put a lot of time and work plus a lot of money into sustaining those server and helping the development team and the 3rd party mappers to get their maps polished and played. I would like to see some other people taking over my work in that area as I'm not willing… Continue

Posted by Don Redhorse on July 29th, 2008 at 5:51pm — No Comments (Add)

So much blood..

looks like the Team Fortress 2 guys did really take up on the blogging... I think it is a nice idea. I hope you can cut down on the websites you visit by just scrolling down and look on the left side to see if they did update their blog. For a full look at their story look here.

Posted by Don Redhorse on July 10th, 2008 at 2:41pm — No Comments (Add)

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Latest Activity

HEIKKI! HEIKKI! commented on the event Match vs. DNi (Sunday, 17th, 20:00 UTC) Aug 17
Alucard Alucard commented on the event Match vs. DNi (Sunday, 17th, 20:00 UTC) Aug 17
Alucard Alucard decided to attend the event Match vs. DNi (Sunday, 17th, 20:00 UTC) Aug 17
HEIKKI! HEIKKI! decided to attend the event Match vs. DNi (Sunday, 17th, 20:00 UTC) Aug 17
Riot Riot commented on the event First training after 1 year (hopefully) Aug 16
aiwass aiwass commented on the blog post Movietopia Aug 14
 
 

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Notes

How to Sign up for a Group

Hi, if you want to signup for a group, take a look at the shockwave video I created. Make sure that mail from <invitations@thesprawl.ning.com> is going through your spam filter, as you need... Continue

Created by Don Redhorse Jun 30, 2008 at 10:51am. Last updated by Don Redhorse Jun 30.

Notes Home

Welcome to Notes. Here you will find all the information we want to stick somewhere but don't find a place for. Don

Created by Don Redhorse Jun 24, 2008 at 1:09pm. Last updated by Don Redhorse Jun 24.

Pardon our Dust

Hi, pardon our dust as long as we finalize this site. Don Redhorse

Created by Don Redhorse Jun 24, 2008 at 12:46pm. Last updated by Don Redhorse Jun 24.

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TF2MAPS NEWS

[Request] simple metal chain

The attempt to convert my brush-based one in XSI was a pretty spectacular failure. Any help on this would have my deepest gratitude, as the map just...

[wip] cp_factory

Hello there, whilst this servers as a wip thread, I suppose it can also be a introduction. I've been going to this site off and on, but mainly found...

setting one map as only map

Hello, I downloaded the HLserver and set that all up - but want it to be a 27/7 one map server... but can't seem to get it to not switch after a...

Help needed

There is a need for a special style of map. Have you seen the tr_airshot_v0? A nice map me thinks, but unfortunately it is only useful training...

game engine compare

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